DRAGON LORD SPELL BOOK and CODES



INTRODUCTION
This Spell Book gives you instructions for mixing the
ingredients that let you cast spells. Each ingredient has a
specific effect. Combined in particular ways with other
ingredients, this effect can be modified or altered.
Included here are descriptions of the ingredients and what
they can do, basic theory of spell-casting, a summary of spell
effects, and some sample spells to get you started.
Spell-casting is a mysterious and inexact science tat may
take some time to master. So gather your exotic ingredients,
hide yourself in your secret Spell Room, and experiment with
some of the most fascinating recipes in the annals of alchemy.

MAGIC STOCK

You begin Dragon Lord with a store of plants, minerals, and
liquids native to the land of Anrea. Your stock book provides a
written inventory of the ingredients you have on hand at any
given time, plus descriptions of the most common ingredients and
a summary of their main effects.
As you use up the ingredients, you need to replace them. A
trader occasionally appears, offering a selcetion of magic
ingredents at market prices. Naturally, the moree money you
have, the more you can afford the higher prices on the rarer
items. Some rare items are not always available (or are out of
your price range), so you'll have to experiment to find
substitutes.

SPELL TARGET

Before you enter the Spell Room, you must choose the target
of your spell.
At the bottom of the screen, where you view your individual
dragons, is a crystal ball icon that lets you cast spells on
dragons. A crystal ball at the bottom of an egg incubation screen
lets you cast spells on the eggs.
To select a village as your target, click on the village on the
Detail Map, then click the crystal ball beneath the village screen.
To cast a spell on your character to increase money and egg
supplies, click on the crystal ball in the Castle Screen.
Once you've selected your target, you automatically enter the
Spell Room.
(1)


SPELL ROOM

The shelves in the Spell Room are lined with magic
ingredients. Move the cursor over the bottle on the shelf to see the
name and quantity of its contents.
From left to right,
the alchemist's tools
are designed for
cutting, grinding,
mixing, and adding as
"normal".
Beneath these is a
Bunsen burner. Turn it
on by clicking the ring
just above the base, and
increase the flame by
moving the cursor
upward. To adjust the condenser, click on the knob below the
spherical bowl and move the cursor up to increase and down to
decrease (notice the change in the horizontal pipe as you do this).
Adjust the Bunsen burner abd condenser, then click on the
desired ingredient's container. Move the container to the
appropiate alchemist's tool and click to insert a measure. You'll
have to reconsider the burner and condenser settings every time
you add an ingredient. Click anywhere on the shelves to return
the container.
Be careful when mixing spells. If the mixture is too potent, it
explodes! If this happens, you loose your ingredients and it takes a
month for your equipment to be repaired (no spell-mixing until
the tools are fixed).
To cast the mixed spell, click on the arrow icon. If you
change your mind about casting, click on the cross (you'll lose the
ingredients you've mixed).


SPELL THEORY

All ingredients are divided into two categories - Directors
and Affectors. You must have both for a spell to work.
Directors are ingredients that "direct" power at your target
(dragon,egg,human, or village).
Affectors are ingredients that "affect" an attribute of the
target (combat,disease,growth,mind,power,sense, or speed).
(2)


Each element can have more than one effect, depending on the
preparation method.
Many ingredients have more than one effect. Most ingredients
also have lesser side-effects, which may or may not be
beneficial, depending on your purpose. It may be possible to
increase or counteract these side effects by using a different
method of including the ingredient or by adding another
ingredient.
There is no limit on the number of ingredients you can include
in your spell. However, try not to make a spell too complex, since
you still have to deal with all those side-effects. Also, a too-
potent mixture will explode. To get the best effects, use varying
quantities of each ingredient.
The power level of each ingredient varies depending on the
method used in adding it to the brew (mixing,grinding,cutting, or
normal). Some elements are used specifically for increasing or
decreasing a spell's power. For example, you combine a Director
and an Affector to increase a village population; adding a third
ingredient with a strong positive power can increase the
population by a much larger amount.
If you need to use several ingredients that, together, are too
potent, you can use yet another ingredient with a strong negative
power to decrease the spell's effect (don't forget about side-
effects when doing this).


SPELL EFFECT SUMMARY

This chart is a quick guide to the magic properties of all the
ingredients. The left side of the chart names the ingredients; the
top of the chart shows the effects, subdivided into Directors and
Affectors.
In the body of the Spell Effect Summary chart, plus and minus
signs indicate the positive and negative effects of the
ingredients in each effect category. This chart represents the
strongest effects the ingredient has, but doesn't show the
relative power of each item, how to mix it, or its subtle side-
effects. These details are in the Spell Effect Tables.
It's important to tunderstand what is meant by positive and
negative effects. For example, a positive Disease Affector
causes disease; a negative Diesease Affector reduces disease. A
positive Growth Affector enhances growth; a negative Growth
Affector retards growth.
(3)


Notice on the Spell Effect Summary chart that all the noted
Directors effects are positive - this means that any ingredient
with a positive Director effect can be used to direct the spell at
that particular target. for example, Rasgon is positive for both
Dragons and Eggs. Therefore, if you were casting a spell on
either target, Rasgon is one possible ingredient for directing that
spell.

SPELL EFFECT SUMMARY

EGG VILLAGE DISEASE MIND SENSE
SPELL DRAGON HUMAN COMBAT GROWTH POWER SPEED
-----------------------------------------------------------------
DIRECTOR | AFFECTOR
-----------------------------------------------------------------
Acrus | | | | | | | | | +- | | |
Calotis | | | | + | | + | | | + | + | |
Churl | | + | | | +- | | +- | +- | +- | | |
Tius | + | + | + | + | | +- | | | + | | |
Sals | + | | + | + | + | +- | | | +- | | |
Magian | + | | | | | | | | +- | | +- |
Rasgon | + | + | | | | + | | | +- | | |
Ceeocor | | + | | | | | - | | +- | | |
Dlega | | | | | - | +- | - | +- | +- | | |
Magoem | | + | + | | + | +- | - | - | +- | | - |
Kairmende| | | | | | | | | + | | |
Igele | | | | | | | | +- | +- | +- | - |
Ulin | | | | | +- | + | - | - | +- | | +- |
Irin | | | | | +- | | | - | +- | | +- |
Pfose | | | | | | | | | + | | |
Jaluem | + | | | | | + | | | +- | | |
Haloros | | | | | | | + | +- | +- | - | |
Mionacal | | | | | + | - | + | | +- | | |
Ceiter | | | | | | | | | +- | | |
Snir | | + | | | | | - | | +- | | _ |
Sgael | | | + | + | + | + | - | + | + | | |
Fanveer | | | | | | - | + | - | +- | + | - |
Molmar | | | | | | | | +- | +- | + | - |
Thoft | | | | | | | | | - | | |
Cadoam | | | | | | | - | +- | +- | + | |
Smyte | | | | | | +- | | | +- | | |
Arolig | | | | | + | | - | + | + | | +- |
Yaein | + | + | + | + | | + | | | + | | |
Ayhe | + | | | + | | | | | + | | |
Chife | | | | | | | | | +- | | |
Oreganse | | | | + | | + | +- | | +- | | |
Sadiel | | | | | | + | | | +- | | |
-----------------------------------------------------------------
positive effect + negative effect - both effects +-
(4)

SPELL EFFECT TABLES

The large fold-out chart contains the Spell Effect Tables.
These tables show you how to use the magic ingredients and what
results you're likely to get.
The first section, the key to Spell Effect Tables, is a guide
that briefly explains the symbols in the chart.
The next four sections are the Director Effect Tables,
followed by the seven Affector Effect Tables. A blank circle on a
Table indicates there is no known effect of this ingredient in this
particular area.
Each spell ingredient is represented in the tables by a circle.
The circles representing usable ingredients are divided into four
quadrants, with a smaller circle in the center. The top left
quadrant show the effect of adding an ingredient as "normal".
The bottom left quadrant shows the effect of grinding the
ingredient. Top right shows the effect of cutting, and bottom
right shows the effect of mixing the ingredient. The area inside
the smaller circle is the negative area; the area between the
inner circle and the outer edge is the positve area.
A square in the quadrant shows the degree of effect that will be
achieved by that method of preparation. If no square is shown,
there would be no effect. The closer a square is to the center of
the inner circle, the more negative the effect; the closer to the
outer circumference, the more the positive the effect.
Triangles on the vertical axis show the degree of positive or
negative effect when you use the Bunsen burner to heat the
ingredient. The closer the triangles are to the circumference, the
more positive the effect.
Small circles on the horizonal axis show the degree of
positive or negative effect when you use the condenser to cool
the ingredient. The closer the circles are to the circumference,
the more positive the effect.
For more explanation of positive and negative effects, see
Spell Effect Summary on page 3.
If you use the Bunsen burner and the condenser at the same
time, keep in mind that one may have a greater effect than the
other or possibly neutralize the effect entirely. Side-effects
are also posible.
(5)


A SAMPLE SPELL

Below is a step-by-step guide to creating a spell for curing a
diseased dragon.

STEP 1: Select the sick dragon and click on the crystal ball
icon. This takes you to the Spell Room.

STEP 2: Examine the Dragon Director Effect Table for the most
effective ingredient you have in stock. Rasgon is the
ingredient with a degree marker (square) nearest the
circumference, and therefore, produces the most powerful
positive effect. (if you don't have Rasgon on hand you can
substitute Titus, Sals, Magian< Jaluem, Ache or Yasin -
they all have degree markers nearer the center, but still
within the positive range; but these are all weaker than
Rasgon and may have undesired side-effects.
Note that Rasgon's degree marker closest to the
circumference is in the grinding quadrant. The Bunsen
marker (triangle) in the positive area shows that heating
should maximise the effect.
Check the grinding quadrant of the Rasgon circles in all
the tables and note any side effects. For example on the
Disease Affector table you see that Rasgon has an effect
(the square is in the positive area). This disease side
effect is minimized by heating (shown by the triangle just
within the negative area). No significant effects are
indicated on any other tables.
Now check Rasgon's grinding quadrant in the Power
Affector Effect Table and see that the spell is increased
by using the Bunsen burner (indicated by the triangles on
the vertical axis in the positive area).

STEP 3: From the Disease Affector Effect Table find an
ingredient with a strong negative effect (a positive effect
would increase your dragon's disease!). Fanveer is the
best choice but Mionacal is a good and is more readily
available so use it instead for this sample.
Normal is the most effective quadrant for Mionacal
(where the square is closest to the center and therefore,
the most negative), although grinding is a posibility. The
small circles on the horizontal axis in the negative sector
(6)


indicate that turning on thecondenser makes the effect
even more negative.
Look at the Mionacal circles in the other effect tables
to see that there are no major side-effects but useful
gains in the growth and conbat can be made if you grind
Mionacal instead of adding as normal.
Check the Power Affector Effect Table to see that
grinding produces slightly positive and condensing
produces slightly negative effects so the overall power
effect is neutralized.

STEP 4: Boost the spell further by mixing in the Acrus and heating
to give a positive power effect (the square in the mixing
quadrant is nearest the circumfernce and therefore,
more positive). Check through all the effect tables and
you see that this ingredient is one of the few that has no
use other than having a power effect and thus has no side
effect for our current purpose.

STEP 5: Go ahead and experiment with this spell. It's best to
use a differing amount of each ingredient to get the best
effects from your spells. Don't forget to reset the Bunsen
burner and condenser between ingredients as necessary.
SUMMARY of DISEASE Curing Spell

2 x RASGON grind and heat
3 x MIONACAL grind and condenser
1 x ACRUS mix and heat

Here's a useful spell to increase the population of a village.
Choose a village from the Map section of the game and combine:
2 x TIUS normal and temperate (directs
spell at a village)
2 x CHURL* normal and heat
(affects population)
1 x ACRUS mix and temperate
(makes spell more effective)

* Churl's side-effect produces a slight loss of combat skill.
(7)


SPELL INGEDIENTS

ACRUS This power magnifier is found mainly in the rockier
regions of Anrea. In its raw form Acrus is a yellow foul-
smelling liquid.

AROLIG When used on a dragon's wing Arolig provides a strong
increase in flying strength. However an overall muscle
weakening takes place and if over-used couls cause
severe wasting of the dragon's strength. Arolig plants
grow at the edges of cultivated land.

AYHE A raw form of Rasgon (Dragon Wish) Ayhe is washed
down in mountain streams. It has a Weak dragon and
village director power.

CADOAM Found under rotting vegetation in shaded woods, this
carnivorios mushroom grows rapidly and traps its prey by
hallucinatory sprays. Cadoam improves mind and senses
and has a negative growth effect.

CALTORIS A rare mineral found as small green stones, Caltois can
be poisonous if swallowed. This village director also
increases maental and bodily functions ans has a positive
effect on senses and growth. Beware of disease.

CEEOCOR These red berries develop on large white bushes that
grow in the woods from walls and tree trunks. The bushes
are white because the have the power of Aalen within.
Pick the red berries to use for directing spells on eggs.
Ceeocor has a negative growth effect.

CEITER Found in oily pools near water or in swampy woodland,
Ceiter must be stored with care as it rapidly
disintegrates if exposed to the air. Ceiter has both
positive and negative growth effect.

CHURL Churl in the form of black crystals is found in the
northern regions of Anrea. This egg director has both
positive and negative effects on combat, growth and mind.

DLEGA A variety of sawgrass that grows in the lighter
woodland, Dlega has a poison content to protect it from
grazing animals. The poison causes a severe disorientation
and can accelerate the mental processes so much that the
(8)



affected animal literally "thinks" itself to death! Dlega
is a good sense affector, but is very unstable and can have
extremely undesirable effects on growth, mind, combat
and disease.

FANVEER Cultivated by farmers to protect crops from blight
Fanveer is milled into a white powder that is used
medicinally for curing disease and pain (it makes the
patient slightly drowsy). Although it is a good cure it
has bad effects on mind and speed.

HALOROS Found as a liquid in remote places this powerful mind
affector is great for increasing wisdom. Legend says that
Haloros is the blood used by the circle of the mountain
(the gathering of Magic users who created the castle on
Dwarf Mountain) and spread about the land at the time of
its formation by the Power.

IGELE Found as slurry around the entrances to mine shafts,
Igele is evaporated into a powder that has very negative
effects on mind and strong negative and positive effects
on senses.

IRIN A reddish crumbly powderfound along the edges of
mountain streams in the north. Irin was used for tool-
making in the ancient past and is now rare. In spell-
casting this powder can give or take away strength and
is good for combat and curing disease.

JALUEM A low-power liquid that floats on still water, Jaluem
is a minor dragon director. It is unstable when more
powerful agents are present and has disease side-effects.

MAGIAN This slightly-mobile plant grows near abundant water
supplies since during courtship, it bursts into flames to
attreact a mate! The water prevents mass devastation of
breed again. In this state Magian is a good dragon
director and speed affector.

MAGOEM A powdered clay from the sticky highland marches,
Magoem has many effects. Mainly useful for directing
spells on dragon eggs, it has to be used very carefully and correctly to prevent dangerous side-effects.
(9)

MIONACAL This is a decomposed form of early flanveer plants that were deposited as an early layer, then harden and
affector with some useful healing properties.

OREGANSE THis sap from a common farmland herb has strong growth aspects when used as a director. It is a weak
village director.

RASGON Found as a bulbous root hiding beneath and feeding off farm crops, Rasgon is poisonous. Dragon Wish, as it is
sometimes called, is the most perfect dragon director in exitence.

SADIEL A sludge found at hte water's edge (posibly the result
of the workings of the population of Anrea), Sadiel is not at all useful. However, spread some of it around if you
want to do some real mischief.
SNIR A simular root to Rasgon, found in wooded areas, Snir affects dragon's eggs more than it affects dragons. Snir
has a negative growth aspect and can have a negative speed effect.

THOFT A completely black and lifeless material found
scattered throughout the Anrean woods, Thoft absorbs power and is useful in reducing the power of an overactive
spell without any side-effects.

TIUS This shade-stone directs spells at humans and villages.
It has some inherent power and poison properties and can
be unstable.

ULIN Found in streams as a small pebble it is an incredibly
hard substance. It will not melt in furnaces and even
dragon fire only makes it glow. Ulin has positive and
negative effects on combat and speed and can have
unfortunate effects on disease,growth and mind.

Yasin A nasty nettle found in most open areas of grassland or
crops, Yasin has a very active poison that is not deadly,
but causes paralysis. This nettle is useful as a mild
director for most subjects.